AFK training methods for every skill

48 methods across 16 skills that need a click every few minutes at most, with the level each one opens at and the XP an hour the wiki gives.

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SkillLevelMethodXPAttentionFor
Attack1Gemstone CrabTlati Rainforest. No defence, infinite HP, no food, two clicks every 10 minutes and gems. The wiki gives no rate, so this one is estimated from your Strength level. Needs Children of the Sun. depends on your levels AFKEveryone
Attack1Ammonite or sand crabsSand crabs in Hosidius need nothing, ammonite crabs need Bone Voyage. Aggressive for 10 minutes, then reset. Estimated: near the Gemstone Crab rate, less at high levels. depends on your levels AFKEveryone
Attack50Vyrewatch SentinelsDarkmeyer with the blisterwood flail, praying melee. Guide says up to 54k and about 130k gp an hour in alchs. After The Blood Moon Rises carry a garlic cocktail. Needs Sins of the Father, 43 Prayer. ≈ 17k to 47k an hour AFKIronmen
Attack55Sulphur naguasNeypotzli: Perilous Moons started is enough. Pray melee on moonlight potions made on site (38 Herblore). Glacial temotli or sulphur blades, dual macuahuitl from 75. Needs Perilous Moons, 48 Slayer, 43 Prayer, 38 Herblore. ≈ 75k to 110k an hour AFKEveryone
Attack70Nightmare ZoneNorth of Yanille. Normal rumble on absorption potions: one click every 20 minutes. Overloads add XP but need a sip every 5. Needs 5 eligible quests and a 22,000 coin fee. ≈ 70k to 86k an hour AFKEveryone
Cooking1Low-level fish (sardine to salmon)Sardine, herring, mackerel, trout, pike then salmon on a range. Cook's Assistant, Gertrude's Cat and two RFD subquests skip to 18. no hourly rate AFKEveryone
Cooking30Fish (tuna to anglerfish)Tuna, lobster, swordfish or monkfish, shark, then anglerfish. Rates assume cooking gauntlets and the Hosidius kitchen range. ≈ 93k to 318k an hour AFKEveryone
Cooking30Karambwan (normal speed)Hosidius kitchen until 96, then a fire next to a bank. Ironmen fish them at 65 Fishing or buy from Tiadeche's stall. Needs Tai Bwo Wannai Trio. ≈ 141k to 273k an hour AFKEveryone
Crafting1GlassblowingBlow molten glass into the best item for your level, 1,750 an hour, little attention. Ironmen make the glass from sand and soda ash. ≈ 31k to 123k an hour AFKEveryone
Defence1Gemstone CrabTlati Rainforest. No defence, infinite HP, no food, two clicks every 10 minutes and gems. The wiki gives no rate, so this one is estimated from your Strength level. Needs Children of the Sun. depends on your levels AFKEveryone
Defence1Ammonite or sand crabsSand crabs in Hosidius need nothing, ammonite crabs need Bone Voyage. Aggressive for 10 minutes, then reset. Estimated: near the Gemstone Crab rate, less at high levels. depends on your levels AFKEveryone
Defence50Vyrewatch SentinelsDarkmeyer with the blisterwood flail, praying melee. Guide says up to 54k and about 130k gp an hour in alchs. After The Blood Moon Rises carry a garlic cocktail. Needs Sins of the Father, 43 Prayer, 50 Attack. ≈ 17k to 47k an hour AFKIronmen
Defence55Sulphur naguasNeypotzli: Perilous Moons started is enough. Pray melee on moonlight potions made on site (38 Herblore). Glacial temotli or sulphur blades, dual macuahuitl from 75. Needs Perilous Moons, 48 Slayer, 43 Prayer, 38 Herblore, 55 Attack. ≈ 75k to 110k an hour AFKEveryone
Defence70Nightmare ZoneNorth of Yanille. Normal rumble on absorption potions: one click every 20 minutes. Overloads add XP but need a sip every 5. Needs 5 eligible quests and a 22,000 coin fee. ≈ 70k to 86k an hour AFKEveryone
Firemaking1Forester's campfire (automatic)Add logs to a campfire next to a bank and let them feed in. About 150 seconds an inventory, 665 logs an hour. ≈ 27k to 233k an hour AFKMains
Fishing65KarambwanFairy ring DKP with a vessel and karambwanji. Spots never move, so an inventory is hands-off. Rates assume a fish barrel and banking. Needs Tai Bwo Wannai Trio. ≈ 29k to 42k an hour AFKEveryone
Fishing80Infernal eelsInner Mor Ul Rek, so you must own a fire cape. Oily rod, bait and ice gloves. Low effort, profit from tokkul and bolt tips. ≈ 30k to 34k an hour AFKEveryone
Fishing82AnglerfishPort Piscarilius with sandworms. The offshore boat spot never moves, 6 to 7 minutes per inventory. Diabolic worms roughly double the rate. ≈ 15k to 23k an hour AFKEveryone
Fletching5Unstrung bowsKnife on logs, best bow for your level, 1,800 an hour. A fletching knife from Vale Totems makes it 2,700 an hour for 50% more xp. ≈ 9k to 165k an hour AFKEveryone
Fletching40Battlestaves from celastrus barkKnife on celastrus bark for 80 xp each. Beats bows from 40 to 80 but can cost more. 143k an hour with a fletching knife. ≈ 110k an hour AFKMains
Fletching55Maple longbows (u), Miscellania logsMaple logs from Managing Miscellania cut into longbows. About 150k an hour with a fletching knife. Strung, they alch for 384 each. Needs Throne of Miscellania. ≈ 100k an hour AFKIronmen
Fletching92Redwood shieldsTwo redwood logs a shield for 216 xp, minimal attention. 193k an hour with a fletching knife. ≈ 168k an hour AFKEveryone
Magic1SplashingAutocast at -64 Magic attack on a weak monster, a click every 20 minutes. 1,200 casts an hour of your best spell. Strikes cost about 1 gp an XP, waves and surges 8 to 10. ≈ 7k to 61k an hour AFKEveryone
Magic9Rock crabs with earth spellsRellekka. Aggressive for 10 minutes, then walk off to reset. A 20% earth weakness. No requirements. Rate estimated from your best earth spell: the wiki gives none. depends on your levels AFKEveryone
Magic9Gemstone Crab with combat spellsIt burrows about every 10 minutes: crawl through the cave and attack again. No weakness and 87.5% XP, so the wiki rates other crabs higher for Magic. Rate estimated. Needs Children of the Sun. depends on your levels AFKEveryone
Magic13Frost crabs with fire spellsRuins of Tapoyauik in Varlamore. A 100% fire weakness doubles fire spell damage. Reset aggression every 10 minutes. Rate estimated: the wiki gives none. Needs The Heart of Darkness. depends on your levels AFKEveryone
Magic68Blood bursting desert banditsBig Heist Lodge in the Bandit Camp with a Saradomin or Zamorak item and a staff that autocasts Ancient Magicks. Blood spells heal you. Barrage at 92. Runes are a loss. Needs Desert Treasure I. ≈ 128k to 196k an hour AFKMains
Magic86Plank MakeAutocast on mahogany logs, about 90 seconds an inventory. Manual casting gives 166k. Small profit for mains. Ironmen need their own logs. Needs Dream Mentor. ≈ 90k an hour AFKEveryone
Mining60Crashed starsFind a crashed star and mine it, one click every seven minutes. Stardust buys the celestial ring. Lower star tiers work from level 10. ≈ 25k to 30k an hour AFKEveryone
Mining92AmethystMining Guild amethyst crystals, 80 to 100 an hour. Very low effort and steady profit, but slow. Expert mining gloves help. ≈ 23k an hour AFKEveryone
Ranged5Gemstone CrabRapid style. Steel then mithril darts, an adamant crossbow with ruby bolts (e) at 46, a rosewood blowpipe with adamant darts at 65. Rate estimated: the wiki gives none. Needs Children of the Sun. depends on your levels AFKEveryone
Ranged28Gemstone Crab with Dorgeshuun crossbowBone bolts from Nardok are very cheap. 14.5k to 27k an hour, about 7 hours from 28 to 55. Mains should use darts, which hit harder. Needs Children of the Sun, The Lost Tribe. ≈ 15k to 27k an hour AFKIronmen
Ranged80Nightmare Zone with venator bowNormal rumble with absorptions and super ranging, one click per 20 minutes. Rate is quoted at 99. Magic shortbow (i) or darts are cheaper and slower. ≈ 123k an hour AFKEveryone
Runecraft77Arceuus blood runes, soul runes at 90Mine dense essence, bless at the Dark Altar, chisel and craft. Low effort and profitable. Rates assume the Kourend medium diary. Needs 38 Mining, 38 Crafting. ≈ 36k to 44k an hour AFKEveryone
Sailing15Shipwreck salvaging with one hookSkiff with one hook and a cargo hold. Wrecks at 15, 26, 35 and 53; hooks at 21, 27 and 44, fitted by a shipwright for a fee. Sorting at sea from 42 needs 34 Construction. ≈ 2k to 22k an hour AFKEveryone
Sailing50Shipwreck salvaging with two hooksSloop: you work one hook, a crewmate the other, sorting at sea. Crew on both hooks gives under half. Mercenary wrecks (73) need an adamant helm, Fremennik (80) a brazier. Needs 34 Construction. ≈ 16k to 80k an hour AFKEveryone
Smithing4Dart tips and nailsSlow but low attention, 81 seconds an inventory, and usually breaks even or better. About 23% faster in the Smiths' Uniform. Needs The Tourist Trap. ≈ 13k to 80k an hour AFKEveryone
Smithing35Steel cannonballsSteel bars at a furnace, 160 seconds an inventory. A double ammo mould from Giants' Foundry doubles it to 27,648 an hour. Needs Dwarf Cannon. ≈ 14k an hour AFKEveryone
Strength1Gemstone CrabTlati Rainforest. No defence, infinite HP, no food, two clicks every 10 minutes and gems. The wiki gives no rate, so this one is estimated from your Strength level. Needs Children of the Sun. depends on your levels AFKEveryone
Strength1Ammonite or sand crabsSand crabs in Hosidius need nothing, ammonite crabs need Bone Voyage. Aggressive for 10 minutes, then reset. Estimated: near the Gemstone Crab rate, less at high levels. depends on your levels AFKEveryone
Strength50Vyrewatch SentinelsDarkmeyer with the blisterwood flail, praying melee. Guide says up to 54k and about 130k gp an hour in alchs. After The Blood Moon Rises carry a garlic cocktail. Needs Sins of the Father, 43 Prayer, 50 Attack. ≈ 17k to 47k an hour AFKIronmen
Strength55Sulphur naguasNeypotzli: Perilous Moons started is enough. Pray melee on moonlight potions made on site (38 Herblore). Glacial temotli or sulphur blades, dual macuahuitl from 75. Needs Perilous Moons, 48 Slayer, 43 Prayer, 38 Herblore, 55 Attack. ≈ 75k to 110k an hour AFKEveryone
Strength70Nightmare ZoneNorth of Yanille. Normal rumble on absorption potions: one click every 20 minutes. Overloads add XP but need a sip every 5. Needs 5 eligible quests and a 22,000 coin fee. ≈ 70k to 86k an hour AFKEveryone
Thieving50Stealing valuables in VarlamorePickpocket wealthy citizens for house keys, then loot houses in Civitas illa Fortis. Long AFK stretches. Rates leave out the time spent getting keys. Needs Children of the Sun. ≈ 72k to 105k an hour AFKEveryone
Woodcutting62Blisterwood treeDarkmeyer tree that never depletes, with a sound cue when you stop chopping. Sins of the Father only needs to be partly done. Needs Sins of the Father. ≈ 59k to 73k an hour AFKEveryone
Woodcutting77Engorged bloodwood treeSingle large tree south of the Ruined Village in Vampyrium. Far fewer clicks than the three-tree spot and the sap still sells. Needs The Blood Moon Rises. ≈ 70k an hour AFKEveryone
Woodcutting90Redwood treesWoodcutting Guild. Needs very little attention. Drop the logs or fletch them into shafts. A crystal axe reaches 70,000 to 75,000. ≈ 58k to 65k an hour AFKEveryone
Woodcutting92Rosewood treesDrumstick Isle. A tree lasts about 4 minutes 35 seconds, so it is very low effort. No bank on the island, drop the logs. Needs 79 Sailing. ≈ 88k an hour AFKEveryone

This list is not complete. Every method here was checked against the Old School RuneScape Wiki, and some good ones will be missing. If you know one, suggest it and it will be checked and added.

Adapted from the Old School RuneScape Wiki: Fletching training, Gemstone Crab/Strategies, Ironman Guide/Fletching, Ironman Guide/Melee, Ironman Guide/Ranged, Pay-to-play Cooking training, Pay-to-play Crafting training, Pay-to-play Firemaking training, Pay-to-play Fishing training, Pay-to-play Magic training, Pay-to-play Melee training, Pay-to-play Mining training, Pay-to-play Ranged training, Pay-to-play Runecraft training, Pay-to-play Smithing training, Pay-to-play Woodcutting training, Sailing training, Shipwreck salvaging, Splashing/Guide, Thieving training. Rates are the wiki’s and assume its listed setups. Licensed CC BY-NC-SA 3.0.